<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom">
  <channel>
    <title>TamKungZ_ Blog</title>
    <link>https://dev.tamkungz.me/blog</link>
    <atom:link href="https://dev.tamkungz.me/blog/feed.xml" rel="self" type="application/rss+xml" />
    <description>Technical articles, dev logs, release notes, and project notes from TamKungZ_.</description>
    <language>en-us</language>
    <lastBuildDate>Sun, 19 Jul 2026 00:00:00 GMT</lastBuildDate>
    <docs>https://www.rssboard.org/rss-specification</docs>
    <generator>Astro</generator>

    <item>
      <title>TrueMoney สแกนหน้ายืนยันตัวตนไม่ได้บน Huawei ที่ใช้ microG: วิธีที่ผมลองแล้วหาย</title>
      <link>https://dev.tamkungz.me/blog/2026-07-16-truemoney-huawei-microg-safetynet-face-verification</link>
      <guid isPermaLink="true">https://dev.tamkungz.me/blog/2026-07-16-truemoney-huawei-microg-safetynet-face-verification</guid>
      <pubDate>Thu, 16 Jul 2026 00:00:00 GMT</pubDate>
      <category>Troubleshooting</category>
      <category>TrueMoney</category>
      <category>Huawei</category>
      <category>microG</category>
      <category>SafetyNet</category>
      <category>Device Attestation</category>
      <category>GMS</category>
      <description>บันทึกวิธีแก้จากประสบการณ์ตรง เมื่อ TrueMoney Wallet สแกนหน้ายืนยันตัวตนไม่ได้บน Huawei ที่ใช้ microG โดยลองปิด Allow requests ของ TrueMoney ใน Device Attestation.</description>
      <author>dev@tamkungz.me (TamKungZ_)</author>
    </item>

    <item>
      <title>Why I Built NilLoaderSDK — A Classic &quot;Scratch Your Own Itch&quot; Story</title>
      <link>https://dev.tamkungz.me/blog/2026-04-08-why-i-built-nilloadersdk-a-classic-scratch-your-own-itch-story</link>
      <guid isPermaLink="true">https://dev.tamkungz.me/blog/2026-04-08-why-i-built-nilloadersdk-a-classic-scratch-your-own-itch-story</guid>
      <pubDate>Wed, 08 Apr 2026 00:00:00 GMT</pubDate>
      <category>Project Story</category>
      <category>NilLoaderSDK</category>
      <category>NilLoader</category>
      <category>Minecraft modding</category>
      <category>Java</category>
      <category>reflection</category>
      <category>mod loader SDK</category>
      <description>A project story about why TamKungZ_ built NilLoaderSDK to make NilLoader-based Minecraft mod development less repetitive while keeping mapping distribution legally clean.</description>
      <author>dev@tamkungz.me (TamKungZ_)</author>
    </item>

    <item>
      <title>VLiva Devlog #1 — Why I Started Building a Linux VTuber App</title>
      <link>https://dev.tamkungz.me/blog/2026-03-26-vliva-devlog-1-why-i-started-building-a-linux-vtuber-app</link>
      <guid isPermaLink="true">https://dev.tamkungz.me/blog/2026-03-26-vliva-devlog-1-why-i-started-building-a-linux-vtuber-app</guid>
      <pubDate>Thu, 26 Mar 2026 00:00:00 GMT</pubDate>
      <category>Devlog</category>
      <category>VLiva</category>
      <category>Linux</category>
      <category>VTuber app</category>
      <category>Live2D</category>
      <category>C++</category>
      <category>OpenGL</category>
      <description>The first VLiva devlog explaining why TamKungZ_ started building a native Linux VTuber app instead of relying on Windows tools or compatibility layers.</description>
      <author>dev@tamkungz.me (TamKungZ_)</author>
    </item>

    <item>
      <title>How a Minecraft mod led me to build my own Java media library from scratch</title>
      <link>https://dev.tamkungz.me/blog/2026-03-14-how-a-minecraft-mod-led-me-to-build-my-own-java-media-library-from-scratch</link>
      <guid isPermaLink="true">https://dev.tamkungz.me/blog/2026-03-14-how-a-minecraft-mod-led-me-to-build-my-own-java-media-library-from-scratch</guid>
      <pubDate>Sat, 14 Mar 2026 00:00:00 GMT</pubDate>
      <category>Project Story</category>
      <category>CodecMedia</category>
      <category>Java</category>
      <category>media parsing</category>
      <category>Minecraft modding</category>
      <category>OpenAL</category>
      <description>A project story about how debugging MP3 playback in a Minecraft mod led TamKungZ_ to build CodecMedia, a Java media probing and validation library.</description>
      <author>dev@tamkungz.me (TamKungZ_)</author>
    </item>
  </channel>
</rss>
