create
public static VelocitySignals create(Object plugin, ProxyServer server)
Creates a bridge with its own signal bus.
<p>
Velocity handlers are registered lazily, the first time a signal is requested, so the plugin must be
loaded by then (for example from {@code ProxyInitializeEvent} on).
- @param
- plugin plugin instance that owns the Velocity handlers
- @param
- server the proxy
- @return
- a new bridge
create
public static VelocitySignals create(Object plugin, ProxyServer server, SignalBus bus)
Creates a bridge on an existing signal bus.
- @param
- plugin plugin instance that owns the Velocity handlers
- @param
- server the proxy
- @param
- bus bus the signals live on
- @return
- a new bridge
shared
public static VelocitySignals shared()
Returns the bridge shared by every plugin through the installed SignalsLib plugin.
- @return
- the shared bridge
sharedBus
public static SignalBus sharedBus()
Returns the signal bus shared by every plugin through the installed SignalsLib plugin.
- @return
- the shared bus
standaloneSignal
public static <T> Signal<T> standaloneSignal( Object plugin, ProxyServer server, Class<T> eventType, PostOrder order )
Creates a private bridge for a single event type and returns its signal.
- @param
- plugin plugin instance that owns the Velocity handler
- @param
- server the proxy
- @param
- eventType Velocity event type
- @param
- order order in which the Velocity handler runs
- @param
- <T> event type
- @return
- the signal for that event type
standaloneSignal
public static <T> Signal<T> standaloneSignal(Object plugin, ProxyServer server, Class<T> eventType)
Creates a private bridge for a single event type at {@link PostOrder#NORMAL} and returns its signal.
- @param
- plugin plugin instance that owns the Velocity handler
- @param
- server the proxy
- @param
- eventType Velocity event type
- @param
- <T> event type
- @return
- the signal for that event type
bus
public SignalBus bus()
Returns the signal bus behind this bridge.
- @return
- the signal bus
signal
@Override public <T> Signal<T> signal(Class<T> eventType, PostOrder order)
players
public PlayerSignals players()
Returns shortcuts for player events.
- @return
- player signals
servers
public ServerSignals servers()
Returns shortcuts for backend server events.
- @return
- server signals
proxy
public ProxySignals proxy()
Returns shortcuts for proxy events.
- @return
- proxy signals